Anastasia Sokol's profile

Terminator Arnold Low-poly 3D Game Model

Created from scratch a high-poly model of the Terminator character in ZBrush with manual retopology and UV unwrapping in Blender for further integration into the game engine. I made clothes in Blender and learned how to create clothes using patterns in Marvelous Designer. I baked the high poly onto the low poly model in Marmoset Toolbag 4. Then I textured it in Substance Painter.
The animation was also recorded in the studio using motion capture technology and edited in MotionCapture. Autodesk Maya began rigging the character and finished editing the animations. I worked a little at Cascadeur. After that, the model was transferred to Unreal Engine 5 and added animations when pressing keys via Blueprint, as well as an environment from ready-made assets.
Thank you for watching and rating! Your support is very important for me. I'm open for work and new projects.

Спасибо за просмотр и оценку! Ваша поддержка очень важна для меня. Я открыта для работы и новых проектов.

Contact me: by.sokol.design@gmail.com
Telegram: t.me/by_sokol_design
Terminator Arnold Low-poly 3D Game Model
Published:

Owner

Terminator Arnold Low-poly 3D Game Model

Published: